#include "Matrix.h"

namespace math
{
	Matrix::Matrix()
	{

	}

	Matrix::Matrix( const float fS[] )
	{

	}

	Matrix::Matrix( const Matrix &mM )
	{

	}

	Matrix::Matrix( 
		float fXX, float fXY, float fXZ, float fXW, 
		float fYX, float fYY, float fYZ, float fYW, 
		float fZX, float fZY, float fZZ, float fZW, 
		float fWX, float fWY, float fWZ, float fWW )
	{

	}

}


